Hi

Coming from a master degree in computer graphic from Paris 8 ( ATI aka arts and technologie of images), I describe myself as a multimedia artist & technologie enthousiast.

I like to be curious and explore in a lots of field : 3D motion design, fx, rendering, compositing, realtime, etc … specially procedurales and generatives ways of creations

I specially value getting out of my comfort zone, working on hybrid workflow, such as realtime and prerender, doing research & creation : explore new ways of creating content and experiences

I m currently based in montreal and working at Mels in the virtual production department as a 3D artist & unreal TD

Here my master degree thesis (in french)

Resume

Experiences

Since december 2021 : 3d artist/TD unreal & houdini

MELS studios – montreal

  • asset & tool creation houdini/unreal/disguise
  • virtual production & VFX
  • Art direction

June 2018 to November 2021 : Fx artist / motion designer

Moment factory – Montreal

  • Design
  • procedural animations & simulation
  • rendering, comp and motion design
  • Scripting and creation of tools in Houdini and UE4
  • Working on shows, events, concerts and various public spaces

May 2018 : Fx artist / motion designer

Mathematics studio

  • Houdini abstract Fx / rendering for Star Plus (Indian TV Channel)

September to December 2017 : Houdini motion designer

Fullscreen studio

  • TV visual identity for CTC (Russian TV channel)
  • Visual effects for I-Art Show. (fluid sim, rendering & integration in real footage)
  • Procedural animation setup for Louis Vuitton’s wishes

July 2017 : FX artist

Mikros image

  • Houdini 3D clouds
  • Nuke compositing

May to July 2017 : generalist 3D / compo / fx

Fullscreen studio

  • 2D cleaning for commercial
  • 3D stereo & compo
  • Some modeling / shading / rendering for « nouvelle star » teaser

Education & School

may 2019 (3 days) : Arnold and Nuke workflow professionnal training

NAD center, montreal

2016/2017 : Master Degree inArts and Technologies of Image (ATI)

University Vincennes-Saint-Denis – Paris VIII

  • 3D & animation
  • FX
  • Motion capture
  • Arts

2015/2016 : L3 Arts and Technologies of Image (ATI)

University Vincennes-Saint-Denis – Paris VIII

  • 3D & animation
  • FX
  • Arts

2013/2015 : Two-years university degree in multimedia & internet

University Blaise Pascal clermont II- IUT d’Allier

  • infographics
  • Audiovisual
  • Communication
  • Informatique & web

Skills

3D, Motion Design, FX

  • Maya
  • Houdini
  • Blender
  • C4d
  • UE4

Render

  • Vray
  • Cycles
  • Arnold
  • Redshift
  • Mantra
  • Octane
  • UE4

Compositing

  • After effect
  • Nuke
  • Natron

Texturing

  • Substance Painter
  • Substance Designer

Real Time Engine

  • Unreal Engine 4(Blueprint, materials, rendering, lighting, etc..)

Programming

  • Python
  • vex
  • C++ & C#(basics)
  • Unreal blueprints

Projects