I was responsible on this amazing massive canvas project in 2 parts :
– Environnement/3D design & motion of the architecture of the waterfall. designing how the waterfall will interact with the architecture, and making this architecture move in a seemless way so thewater and the architecture form a all
– Cloud generation / technical direction for the sky capsule on the realtime piece that consist in seing clouds happening in real time linked to the realtime weather data. I did create some houdini and blender workflow so 3d artist could model rough 3d shapes and turn them into magical animal shapes.
project done at Moment factory, more info here